keskiviikko 26. lokakuuta 2016

Come say hello at Oulu comics festival 4.11!



The whole production team has been working almost day and night to get the comic zine done in time. Now a part of this team will be travelling 500 km north in order to attend one of the annual comic events in Finland.

Next week You’ll have a chance to immerse yourself in the world of comic books and the scene around them, as international Oulu comics festival takes place 3.-6.11.2016 in Cultural center Valve. We’ll be exhibiting our comic project there during Friday 4th November. There will be a small preview of what’s to come as well as some sketches and other making of-material. Feel free to come and chat with us! 

- Tiina Tommila, PR-team

keskiviikko 19. lokakuuta 2016

Work in process: Mario

I finally decided to start drawing my pages for our comic. My style isn't the best for comics, because I love realism maybe a little bit too much. One of the most important characters in my pages is Mario, which everyone surely knows. I wanted to bring something new to his design, but still keep him recognizable. 



First, I drew him to a paper and scanned it to my computer. I don't usually sketch that much, but now I thought it would be the best choice.

The next step was background, which is inspired by all different levels in Mario games. This took me about 15 minutes to draw. After that I added Mario to the picture and did the lineart.



This is the final comic panel without speech bubbles which I will add later. I tried so many different styles, but I liked this the most, because it looks a little bit like painting. 

By they way, we are going to be at Tokyo international comic festival, so come to say hi if you are there! 

- Nora Adler, PR-team

keskiviikko 12. lokakuuta 2016

MAKING OF THE COMIC ZINE
Many greater or smaller publications have “making-of –material”. You know, stuff where the developers of a movie, a CD or a video game tell about their views about how things are done and what kind of feelings they have had during the production. Unfortunately, we aren’t filming a document about our work during this comic production because that would need much more time and effort than we have at hand. Anyway, I decided to write about the making of the zine in this blog post so that you could get some kind of a picture of how we carry out this comic project.
When you create a publication, you need people as well as tools to implement it. Therefore once a week we have had meetings where we have discussed, for instance, what the comic should  be all about, how to create  the content, where do we get the money for the project, how to  promote the project and so on. There are about 10 people on this course and we have formed groups, and each group has its own field of responsibility in the project. We have a production team, a technical team and a PR-team.
This project utilizes different hardware and software as well. Computers and smart phones play an important role since they have the applications needed in the communication between our groups, in sharing material and in creating the comics.  We use, for example, Facebook and WhatsApp for our inner communication and Instagram  (go check it out!), as well as this blog to promote our publication to the audiences. Photoshop, in turn, works well in the editing of the comic material. We share our schedules, plans and flyer scripts, for instance, in Google Drive. So, much can be done at home, but we also use the computers at the university
campus. It is, therefore, possible to draw and write both at home and at the university.
I wonder what it would have been like to create this kind of comic zine 20 years ago. Back then you couldn’t ask in WhatsApp who would distribute the fresh flyers around the town, nor give feedback on each other's drawing material. Digitalization has made everything so much faster. Of course, we have some traditional project working methods, too, like some draw parts of their comics with a pencil. And, like I said at the beginning, we have these meetings at our university campus where we go through what's next. Traditional speaking is a great way to give feedback, to ask for help or to give suggestions. There is also much humor in our discussions, which strengthens the atmosphere.
Part of our team members working intensively.
So far everything has gone pretty well. We finished the project on the flyers which were visible at the Nippori-event. Now we are busy designing our comics. There’s also going to be a poster in the future. The comic zine will be released at the end of November. Stay tuned!

-Jere Kesti-Helia, PR-team

keskiviikko 5. lokakuuta 2016

We'll see you at Nippori!

Hey guys!

We've been really busy doing our comics! We're all excited to have this kind of opportunity to be able to tell people who are unfamiliar with the study of gaming and gaming culture, even though it is done in a somewhat unconventional way.

I'm happy to tell you that we are going to be at Nippori, which is a manga-themed event at Pori. The event has been organised since 2010 with cosplay competitions, workshops, and much more.

You can find more info about Nippori on their blog or Facebook.

So if you are going to attend or you happen to be in the neighbourhood, come visit and say hello to us!


Oh and I'd like you all to meet our mascot, the Academic Fly. Isn't it handsome?


BEYOND!



- Severi Härö, PR Team